CTRL + SHIFT + C
Êîä Expand Ðàñøèðÿåò êîíñîëü ââîäà êîäîâ

Kaching - Ïðèáàâëÿåò 1000$.
Motherlode - Ïðèáàâëÿåò 50000$
Exit - Çàêðûâàåò êîíñîëü ââîäà êîäà
Help -all - Âûâîäèò äîïîëíèòåëüíûå êîäû.
Moveobjects on/off - Ïîçâîëÿåò ïåðåìåùàòü ëþáûå îáúåêòû â èãðå
Autopatch on/off - Ïîçâîëÿåò èãðå àâòîìàòè÷åñêè èñêàòü íóæíûå ïàò÷è è îáíîâëåíèÿ
Vsync on/off - Óõóäøàåò ãðàôèêó èãðû, íî óâåëè÷èâàåò ñêîðîñòü
Aging on/off - Âêëþ÷èòü è âûêëþ÷èòü ñòàðåíèå ÑÈÌîâ
maxMotives - Äåëàåò âñå ïîòðåáíîñòè óäîâëåòâîð¸ííûìè ïî ìàêñèìóìó

StretchSkeleton #.## new!
(Çíà÷åíèå îò 0.01 äî 30, çíà÷åíèå 1 - ýòî íîðìàëüíîå)
Êîä äåëàåò ðîñò âàøåãî ÑÈÌà áîëüøå èëè ìåíüøå.

deleteAllCharacters new! - Óäàëèòü âñåõ (!!!) ÑÈÌîâ ïðîæèâàþùèõ ïî ñîñåäñòâó (êîä íàáèðàåòñÿ â êîíñîëå - â ãîðîäå)

TerrainType desert/temperate new! - Ïîçâîëÿåò âûáèðàòü ïî÷âó äëÿ ãîðîäà (êîä íàáèðàåòñÿ â êîíñîëå - â ãîðîäå)
desert - ïóñòûíÿ
temperate - çåëåíü

boolProp enablePostProcessing true/false new! - Ýòîò êîä ïîçâîëÿåò âëàäåëüöåì ñîâðåìåííûõ âèäåîêàðòî÷åê ïîëüçîâàòüñÿ ðàñøèðåííûìè ïàðàìåòðàìè äëÿ çàïèñè âèäåî èç èãðû.
Èìååò 2 ïàðàìåòðà:
true - íàñòðîéêà âêëþ÷åíà
false - íàñòðîéêà âûêëþ÷åíà

bloom [r g b x] new! - Äîáàâëÿåò â èãðó ýôôåêò ðàçìûòèÿ â ñîçäàíèå ôèëüìà. Ïàðàìåòð "boolProp enablePostProcessing" äîëæåí áûòü âêëþ÷åí!
rgb - ýòî ñîñòàâëÿþùèé öâåò èç Red - êðàñíîãî, Green - çåëåíîãî, Blue - ãîëóáîãî
x - ýòîò ïàðàìåòð êîäà îòâå÷àåò çà íàñûùåííîñòü öâåòà, è ìîæåò áûòü îò 0.0 äî 1.0

vignette [centerX centerY X] new!- Ýòîò êîä äîáàâëÿåò òîò æå ýôôåêò ðàçìûòèÿ â ôèëüì, íî òîëüêî ñ îñîáåííîñòüþ - ðàçìûòèå áóäåò îò óñòàíîâëåííîãî öåíòðà.
Ïàðàìåòð "boolProp enablePostProcessing" äîëæåí áûòü âêëþ÷åí!
centerX, centerY - êîîðäèíàòû öåíòðà
X - íàñòðîéêà ðàçìûòîñòè, èçìåðÿåòñÿ îò 0.0 äî 1.0

Boolprop reflectionwithExtraViewer true/false new!- îòðàæåíèå â çåðêàëå

Î÷åíü èíòåðåñíûé êîä new! -íóæíî ââîäèòü ïî ïóíêòàì

1.Çàéòè â "Ñîçäàòü ñåìüþ "
2.Íàæàòü â îòäåëå , ãäå íóæíî ââîäèòü ôîìèëèþ ñåìüè è çàòåì íàæàòü íà ïóñòîå
ìåñòî íà ýêðàíå ( ÷òî áû ýòîò îòäåë ìåãàë îðàíæåâûì è òàì íè ÷åãî íå áûëî
íàïèñàíî.
3.Êàê âñåãäà â êîíñîëå ( çäåñü æå ) ââîäèòü :
boolprop testingCheatsEnabled true ( òîñíî òàêæå êàê íàïèñàíî)
4.Ïîòîì íàæàòü íà ïóñòîå ìåñòî íà ýêðàíå è çàæàòü Shift + N
5.Åñëè âñå ââåäåííî ïðàâèëüíî, òî ñáîêó íà ýêðàíå ïîÿâèòüñÿ òàáëè÷êà.
Åñëè ââåñòè ýòîò êîä ïîÿâèòñÿ î÷åíü ìíîãî ïðèåìóùåñòâ:
1.Ìíîãî ïðèêîëüíîé îäåæäû
2.Êîãäà èãðàåøü çàæìè Ctrl è íàæìè íà æåëàíèå ñèìà , îíî íå èñïîëíèòñÿ íî î÷êè
äàäóò êàê áóäòî îíî èñïîëíèëîñü.
3.Åñëè çà æàòü Shift âî âðåìÿ èãðû è íàæàòü íà ñèìà èëè íà ëóáîé äðóãîé
ïðåäåìåò òî îòêðîþòñÿ íîâûå âîçìîæíîñòè ( ÿ ïîêà âñå íå èçó÷èëà ïîýòîìó íå áóäó
ïèñàòü îá ýòîì, ñàìè óâèäåòå )
Âîò òîëüêî ýòîò êîä ïðèäåòüñÿ ââîäèòü êàæäûé ðàç ïðè çàãðóñêå èãðû.

IntProp maxNumOfVisitingSims 8 - Âû ìîæåòå ïðèãëàøàòü áîëüøåå êîëè÷åñòâî ãîñòåé íà âå÷åðèíêó. Ìîæíî èçìåíÿòü ïîñëåäíåå ÷èñëî íà êîëè÷åñòâî ïðèãëàøàåìûõ ãîñòåé. Êîä ââîäèòñÿ â ñîñåäñòâå.
BoolProp snapObjectsToGrid [true/false] - Èñïîëüçóþò "false" ÷òîáû < ðàçìåñòèòü îáúåêòû âíå ñåòêè.
BoolProp testingCheatsEnabled [true/false] - Èñïîëüçóþò 'true', ÷òîáû óâåëè÷èòü âîçìîæíîñòè CAS(Ñîçäàíèå Ñèìà).
Boolprop constrainFloorElevation [true/false] Èñïîëüçóþò 'false', äàåò âîçìîæíîñòü ïîâûøàòü èëè ïîíèæàòü óðîâåíü ïîëà ñ óæå óñòàíîâëåííûìè îáúåêòàìè.
BoolProp simShadows [true/false] Ïîâîðà÷èâàåò òåíü ñèìà.
Vsync onoff - Âêëþ÷åíèå ñêðûòîé àíèìàöèè èãðû.

Óíèâåðñèòåòñêèå êîäû:

BoolProp allo45DegreeAngleOfRotation [true/false] - Ïîçâîëÿåò âðàùàòü ëþáîé îáúåêò íà 45 ãðàäóñîâ
SetHighestAllowedLevel [óðîâåíü] - Ïîñòðîéêà áîëåå ïÿòè ýòàæåé.
BoolProp dormSpecificToolsDisabled [true/false] - Ïîçâîëÿåò ñòðîèòü è ñíîñèòü ñòåíû â îáùåæèòèè.
ChangeLotZoning [residential | community | greek | dorm | secretsociety] - Èçìåíÿåò òèï ëîòà, â êîòîðîì âû íàõîäèòåñü.

Êîäû Nightlife:
familyfunds "ôàìèëèÿ" 5 000 - 5 000 ñèìîëåîíîâ äîáàâÿòñÿ ê ôîíäàì ñåìåéñòâà.
unlockCareerRewards - Îòêðûâàåò äîñòóï êî âñåì êàðüåðíûì íàãðàäàì.
maxMotives - Ìàêñèìèçèðóåò âñå ïîòðåáíîñòè âñåõ àêòèâíûõ ñèìîâ íà ó÷àñòêå.
motiveDecay onoff - Âêëþ÷àåò è âûêëþ÷àåò åñòåñòâåííîå óìåíüøåíèå ïîòðåáíîñòåé.
aspirationPoints # - Ïîçâîëÿåò ïðèîáðåñòè áîëåå äîðîãèå ïðèçîâûå îáúåêòû çà î÷êè ñòðåìëåíèÿ.
lockAspiration onoff - Îòêëþ÷àåò è âêëþ÷àåò óìåíüøåíèå î÷êîâ Ñòðåìëåíèÿ äëÿ âñåõ ñèìîâ íà ó÷àñòêå.
roofslopeangle (15-75) -  ðåæèìå ñòðîèòåëüñòâà óñòàíàâëèâàåò óãîë íàêëîíà âñåõ êðûø íà ó÷àñòêå.
showHeadlines onoff - Äåëàåò íåâèäèìûìè øàðû ìûñëè. Ïîëåçíî ïðè ñîçäàíèè ôèëüìîâ.
aspirationLevel (0-5) - Óñòàíàâëèâàåò óðîâåíü Ñòðåìëåíèÿ (0 - ñàìûé íèçêèé, 5 - ïëàòèíîâûé).
agesimcheat onoff - Äîáàâëÿåò "Set Age" â ìåíþ âçàèìîäåéñòâèé. Ëþáîìó ñèìó, êîòîðîãî âû êëèêíåòå, ìîæíî óñòàíîâèòü ëþáóþ âîçðàñòíóþ ãðóïïó.
setLotLightingfile "èìÿ ôàéëà" - Èçìåíÿåò îñâåùåíèå, âûáðàâ àëüòåðíàòèâíûé ôàéë îñâåùåíèÿ . Îðèãèíàë ìîæíî íàéòè â C:Program filesEA GamesThe Sims 2 NightlifeTSDataResLights. ×òîáû âîññòàíîâèòü íà ó÷àñòêå ïåðâîíà÷àëüíîå îñâåùåíèå, íóæíî ââåñòè "setLotLightingFile clear".

Êîäû â The Sims 2 Open for Business:
forceTwins - çàñòàâèò áåðåìåííîãî ñèìà áûòü áåðåìåííûì áëèçíåöàìè. Ñíà÷àëà íóæíî âûáðàòü áåðåìåííîãî ñèìà
addNeighborToFamily [onoff] - ïîñëå ââîäà ýòîãî êîäà, ìîæíî äåðæà íàæàòûì Shift êëèêíóòü NPC ñèìà è äîáàâèòü åãî ê òåêóùåìó äîìàøíåìó õîçÿéñòâó, íåâçèðàÿ íà îãðàíè÷åíèå â 8 ñèìîâ. NPCs èç îáñëóæèâàþùåãî ïåðñîíàëà, íàõîäÿùèåñÿ íà ðàáîòå (íàïðèìåð óáîðùèê, ñàäîâíèê è ò.ä) äîáàâèòü íåëüçÿ, òî÷íî òàê æå, êàê òàêèõ ñïåöèàëüíûõ NPCs, êàê Ìðà÷íûé ìîãèëüùèê èëè Ãîñïîæà Êðóìïëåáîòòîì. Òîëüêî åñëè NPC èç îáñëóãè íå íà ðàáîòå, èëè çàäåðæàëñÿ ïîñëå ðàáîòû, åãî ìîæíî áóäåò äîáàâèòü.
PlumbBobToggle [onoff] - ïîçâîëÿåò äåëàòü êðèñòàëë íàä ãîëîâîé ñèìîâ âèäèìûì èëè íåâèäèìûì. Ìîæåò áûòü ïîëåçåí â êîìáèíàöèè ñ cheat-êîäîì showHeadlines èç Nightlife

Êîäû ê The sims 2 Pets
boolProp ControlPets on - ïîçâîëÿåò êîíòðîëèðîâàòü æèâîòíûìè êàê ñèìàìè
boolProp petActionCancel [true/false] – ýòîò êîä äàåò âîçìîæíîñòü îòìåíÿòü ñàìîñòîÿòåëüíûå äåéñòâèÿ ïèòîìöåâ
boolprop ControlPets [on/off] - ïîçâîëÿåò êîíòðîëèðîâàòü ïåòñîâboolprop DisablePuppyKittenAging [true/false] - ïîçâîëÿåò êîòÿòàì-ùåíÿòàì íå âçðîñëåòü
boolprop ShowCatalogePFlags[true/false] - àêòèâèðóåò äåòàëè âåùåé, ò.å. ìîæíî ïîñìîòðåòü îòêóäà èç êàêîãî äîïîëíåíèÿ òîò èëè èíîé ïðåäìåò.
boolprop PetsFreeWill [true/false] - ïîçâîëÿåò âêë.îòêë. ñâîáîäíóþ âîëþ ïåòñîâ

Êëþ÷è ðàçáëîêèðîâêè ê The sims 2 Pets
Äëÿ êîøåê.Îøåéíèêè:
×åðíûé ñ òî÷êàìè ZZZ11ZZZ9Q11Q91ZB1A
Ñ óëûáêàìè EEGJ2YRQQZ1RQ9QHA64
Ñèíèé ñ êîñòî÷êàìè EEGJ2YRQZZARQ9QHA64
Ñèíèé êàìóôëÿæíûé ZZZ11ZZZHQ11Q91ZB1A
Ñèíèé ñî çâåçäî÷êàìè EEGJ2YRQQZ1IZ9QHA64
Çåëåíûé ñ öâåòî÷êàìè EEGJ2YRZQZAIQ9QHA64
Ñèíèé ñ ñåðäå÷êàìè EEGJ2YRZQZ1IQ9QHA64
Îðàíæåâûé ñ ïîëîñêàìè EEGJ2YRQQZAIQ9QHA64
Ðîçîâûé ñ ïîëîñêàìè EEGJ2YRQQQARQ9QHA64
Áåëûé ñ ëàïêàìè EEGJ2YRQQQ1RQ9QHA64
 ÷åðíî-áåëóþ ïîëîñêó EEGJ2YRZZQ1IZ9QHA64

Äëÿ êîøåê: Øåðñòü:
Ñèíÿÿ EEGJ2YRQZZAIQ9QHA64
Ò¸ìíî-êðàñíàÿ EEGJ2YRQQQAIQ9QHA64
Íåîáû÷íàÿ EEGJ2YRQZQ1IZ9QHA64
Çåëåíàÿ ZZZ11ZZZ9QA1Z91ZB1A
Ñâåòëî-çåëåíàÿ EEGJ2YRZZQ1RQ9QHA64
ßðêî-æåëòàÿ EEGJ2YRZZQARQ9QHA64
Ðîçîâàÿ EEGJ2YRQZZ1IZ9QHA64
Ôèîëåòîâàÿ EEGJ2YRQQZARQ9QHA64
Ïÿòíî â âèäå áàíäèòñêîé ìàñêè äëÿ êîøåê EEGJ2YRQZZAIZ9QHA64
Ïÿòíà, êàê ó ïàíäû EEGJ2YRQZQAIZ9QHA64
Øåðñòü â çâ¸çäàõ ZZZ11ZZZ9ZAAQ91ZB1A

Äëÿ ñîáàê:Îøåéíèêè:
×åðíûé ñ òî÷êàìè EEG2YRQZZ1IQ9QHA64
Ñ óëûáêàìè ZZZ11ZZZ9QAAQ91ZB1A
Ñèíèé êàìóôëÿæíûé ZZZ11ZZZHZ1AQ91ZB1A
Ñèíèé ñî çâåçäî÷êàìè ZZZ11ZZQHQ11Q91ZB1A
Çåëåíûé ñ öâåòî÷êàìè EEGJ2YRQZZ1RQ9QHA64
Ñèíèé ñ ñåðäå÷êàìè EEGJ2YRQQZ1IQ9QHA64
Îðàíæåâûé ñ ïîëîñêàìè EEGJ2YRZQZ1IZ9QHA64
Ðîçîâûé ñ ïîëîñêàìè ZZZ11ZZZHZA1Q91ZB1A
Áåëûé ñ ëàïêàìè ZZZ11ZZZ9Q11Z91ZB1A
 ÷åðíî-áåëóþ ïîëîñêó ZZZ11ZZZHZ11Q91ZB1A

Äëÿ ñîáàê: Øåðñòü:
Ñèíÿÿ EEGJ2YRQQQ1IZ9QHA64
Ò¸ìíî-êðàñíàÿ ZZZ11ZZQHQ1AQ91ZB1A
Íåîáû÷íàÿ ZZZ11ZZZHZAAQ91ZB1A
Çåëåíàÿ EEGJ2YRQZQAIQ9QHA64
Ñâåòëî-çåëåíàÿ ZZZ11ZZZ9Q1AQ91ZB1A
ßðêî-çåëåíàÿ ZZZ11ZZZ9QA1Q91ZB1A
ßðêî-æåëòàÿ EEGJ2YRQQQAIZ9QHA64
Ðîçîâàÿ EEGJ2YRZQZ1RQ9QHA64
Ôèîëåòîâàÿ EEGJ2YRQQZAIZ9QHA64
Ïÿòíî â âèäå áàíäèòñêîé ìàñêè äëÿ ñîáàê EEGJ2YRQZQARQ9QHA64
Øåðñòü â çâ¸çäàõ EEGJ2YRZQZAIZ9QHA64
Çåáðîâàÿ øåðñòü EEGJ2YRZZQAIZ9QHA64

Ðåæèì ñòðîèòåëüñòâà:
deleteAllFences - Óäàëåíèå âñåõ îãðàä íà ó÷àñòêå
deleteAllWalls - Óäàëåíèå âñåõ ñòåí íà ó÷àñòêå
deleteAllAwnings - Óäàëåíèå âñåõ íàâåñîâ íà ó÷àñòêå
deleteAllObjects [Doors/Windows/Stairs] - Óäàëåíèå âñåõ äâåðåé, îêîí èëè ëåñòíèö íà ó÷àñòêå
deleteAllHalfWalls - Óäàëåíèå âñåõ ïåðåãîðîäîê íà ó÷àñòêå
IndividualRoofSlopeAngle [15/75] - èçìåíÿåò óãîë íàêëîíà êðûøè

Êîäû ê The Sims 2 Seasons
boolprop useshaders true - êîä äëÿ êà÷åñòâåííîé ãðàôèêè!
bugJarTimeDecay [on|off] – åñëè âû ïîéìàåòå ñâåòëÿ÷êà è ïîñàäèòå â áàíêó, ýòîò êîä ïîçâîëèò åìó ñâåòèòüñÿ âå÷íî!
No Social Worker For Hot Or Cold - ñîöèàëüíûé ðàáîòíèê íå çàáåð¸ò âàøåãî îòïðûñêà ïîòîìó ÷òî åìó æàðêî èëè õîëîäíî.

Êîäû äëÿ äîìîâ:

Boolprop lotWater [true/false] False - âîäà âîêðóã äîìà.
Boolprop lotTerrainPaints [true/false] False - óäàëÿåò ïîëû â äîìå.
Boolprop showFloorGrid [true/false] - Ïîêàçûâàåòü èëè íåò ñåòêè ó ïðåäìåòà â ðåæèìå ñòðîèòåëüñòâà.
Boolprop objectShadows [true/false] False - óäàëÿåò òåíè îò îáúåêòîâ âíå äîìà.
BoolProp guob [true/false] False - óäàëÿåò òåíè îò îáúåêòîâ â äîìå.
Boolprop renderSelectedSimLevel [true/false] True - ñòåíû áîëüøå ñíèæàþòñÿ îêîëî âûáðàííîãî Ñèìà.
Boolprop locktiles [true/false] False - âû ìîæåòå ïîêðûâàòü ïîëàìè ìåñòà âíå äîìà (íàïðèìåð äîðîãó).
Boolprop reflectionWithExtraViewer [true/false] âêëâûêë - îòðàæåíèå â çåðêàëàõ.
Boolprop renderInsideObjectOnlyOnSelectedSimLevel [true/false] True - Îáúåêòû ïîÿâëÿåòñÿ òàì, ãäå íàõîäèòñÿ âûáðàííûé ñèì. Boolprop renderSelectedSimLevel [true/false] True - êîãäà ñèì íàõîäèòñÿ íà âåðõíåì ýòàæå, îñòàëüíûå ýòàæè íå âèäíû.

Êîäû äëÿ ñîñåäñòâà:

TerrainType [desert/temperate] -Ïåðåêëþ÷åíèå ìåæäó äâóìÿ òèïàìè ëàíäøàôòîâ.
Boolprop displayNeighborhoodProps [true/false] False - óäàëÿåò êàìíè ñ îêðåñòíîñòè.
Boolprop displayNeighborhoodRoads [true/false] False - óäàëÿåò äîðîãè.
Boolprop displayNeighborhoodFlora [true/false] False - óäàëÿåò äåðåâüÿ.
Boolprop displayNeighborhoodWater [true/false] False - óäàëÿåò âîäó.
Boolprop displayLotImposters [true/false] False - óäàëÿåò äîìà (òîëüêî ãðàôèêó, íå ñàìè çäàíèÿ).
Boolprop displayNeighborhoodRoadsWithModel [true/false] False - óäàëÿåò ìîñòû.
Boolprop lotTerrainLighting [true/false] False - íàçâàíèå ñåìüè íå áóäåò ïîäñâå÷èâàòüñÿ ïðè íàâåäåíèè ìûøè íà äîì.
Boolprop carsCompact [true/false] True - áîëåå áîëüøàÿ äåòàëèçàöèÿ ìàøèí.
Boolprop ShowLotPackageFilename [true/false] - ïîêàçûâàåò ôàéëîâîå íàçâàíèå äîìà ïðè íàâåäåíèè ìûøè íà íåãî.
Boolprop nhoodWaterReflection [true/false] âêëâûêë - îòðàæåíèå â âîäå.
BoolProp carsOnRight [true/false] - Àâòîìîáèëè äâèãàþòñÿ ïî ëåâîé èëè ïî ïðàâîé ñòîðîíå äîðîãè.

Êîäû äëÿ ñîçäàíèÿ âèäåî:

Slowmotion 0-8 0 - íîðìàëüíàÿ ñêîðîñòü, âûøå - ìåäëåííåå.
BoolProp enablePostProcessing [true/false] - ââåäèòå ýòîò êîä, ÷òîáû èñïîëüçîâàòü âñå êîäû äëÿ âèäåî.
Bloom (r g b x) - Ñîçäàåò êèíåìàòîãðàôè÷åñêèé âçãëÿä, ìîæíî ñäåëàòü êàðòèíó â êàêèõ-òî ñïåöèàëüíûõ îòòåíêàõ "r", "g", è "b" - øêàëà öâåòà (0-255), è "x" - êîëè÷åñòâî öâåòíîñòè: îò 0 äî 255.
Vignette (centerx centery X) - Ñîçäàåò êèíåìàòîãðàôè÷åñêèé âèä, â êîòîðîì ôîêóñ ÿâëÿåòñÿ ÿñíûì, íî âñå âîêðóã ýòîãî ðàñïëûâ÷àòî. Filmgrain (0-1) - Ñîçäàåò ôèëüì ñ çåðíèñòûì èçîáðàæåíèåì.
Letterbox (0.0-0.4) - Ñîçäàåò ôèëüì óêàçàííîãî ðàçìåðà.

Ìåíåå èñïîëüçóåìûå êîäû:

Boolprop renderOpaqueUI [true/false] True - óäàëÿåò ïðîçðà÷íîñòü íà ïóëüòå óïðàâëåíèÿ.
Boolprop displayLookAtBoxes [true/false] True - ïîÿâëåíèå áëîêèðîâêè íà ëèöàõ ñèìîâ, è òîì ìåñòå, êóäà îíè ñìîòðÿò.
Boolprop allObjectLightsOn [true/false] true - îáúåêòû ïîäñâå÷èâàþòñÿ, òîëüêî êîãäà èñïîëüçóþòñÿ.
Floatprop particleDensity 1.000000 - ïîçâîëÿåò óâåëè÷åòü çåëåíûé øëåéô îò èñïîð÷åííûõ ïðîäóêòîâ.
Boolprop lotInfoAdvancedMode [true/false] True - â îêðåñòíîñòè ïîêàçûâàåòñÿ èíôîðìàöèÿ î äîìå.
Boolprop unevenTilesFloorable [true/false] False - íå âèäèìûé ïîë ïðè åãî ðàçìåùåíèè íà çåìëå.